Music
Original composition, adaptive music systems, trailer music and orchestral recording.
We create and deliver every layer of audio your game needs — from music and sound design to dialogue, recording, direction and in-engine implementation.
SABRE&SCORE is an eight-person collective of composers, producers and sound designers built around nearly a decade of working side by side in Warsaw.
We give developers a single, experienced partner for the complete audio pipeline. Our team can shape the sonic identity of a game from the earliest concept, produce every asset, coordinate musicians and actors, and deliver an implementation-ready result.
The result is the creative depth of a specialist team, the clarity of a professional B2B process, and the flexibility of a boutique studio.
Original composition, adaptive music systems, trailer music and orchestral recording.
Gameplay SFX, environments, cinematics, UI, creatures, weapons and bespoke sonic identities.
Casting support, voice recording, editing, localization coordination and final delivery.
FMOD and Wwise integration, interactive systems, engine implementation and audio QA.
Creative strategy, references, production planning, supervision and cross-team communication.
Mixing, Dolby Atmos workflows, platform-ready assets and organized final delivery.
Tell us about your game, production stage, scope, timeline and the role audio needs to play.
We define deliverables, creative references, technical requirements and budget parameters.
You meet the people responsible for your project and align directly on creative and production priorities.
When appropriate, we develop a focused sample to validate the creative direction before full production.
We establish milestones, communication, review rounds and delivery standards, then move into production.
Original work. Human-made. Fully controlled rights.
We do not use generative AI to create client assets. Every deliverable is authored by our team and produced with a clear chain of rights, helping clients avoid future licensing and legal uncertainty.
Behind the name
SABRE&SCORE grew from a long-running creative workspace on Wołodyjowskiego Street in Warsaw. The street is named after Michał Wołodyjowski, a fictional Polish swordsman celebrated for precision, courage and mastery of his craft.
“Sabre” reflects that sense of discipline and character. “Score” is what brings us together: music, sound and the emotional architecture of a game.
Share your brief. We’ll bring ideas, useful questions and a clear next step.
Prefer email? Write to hello@sabreandscores.com